I have been working on Godot for over 2 years now, including GSOC projects. In past few years, I have been tracking the progress of game development in the domain of open source and how gaming has progressed to take advantage of more open resources rather than be the Black Arts of computing.

Accepted Talks:

Open Source, Gaming and Game Development [Hindi]

A quick introduction to the world of open-source gaming and game development and how that is driving forward the culture of freedom in gaming. And highlighting some good projects that have taken hold and are promoting this future of Gaming.

Lightning talks

This will be a collation of 5 mins talks. The following are the talks we will be hosting.

  • (English) fabre.debian.net - Finding untouched bugs by Kentaro Hayashi
  • (English) Gaming in Debian by SrujanaBotcha
  • (English) Fun with Terminal by arvindraineni
  • (English) Debian release party experience by Naveen Cherukupalle
  • (Hindi) Open Source, Gaming and Game Development by minraws
  • (Malayalam) Experience of debian for embedded and DIY projects by Muhammad Usman
  • (Kannada) Digital archiving to build OER for local languages

More details about the talks can be found at corresponding links at https://in2021.mini.debconf.org/talks/page/2/